Try the “randomLunch” Wheel

It’s almost that time—lunchtime, that is. Do you know what you’re going to eat? Maybe you should try our “randomLunch” wheel of fortune, compliments of CSS3. 

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Celebrating Bill Moggridge in NYC

While many designers celebrate the field of interaction design at Interaction13 in Toronto this week, we in New York will celebrate in tandem by honoring Bill Moggridge—the man who coined the term “interaction design,” who designed the first laptop computer, and who acted as director of the Cooper-Hewitt, National Design Museum here in NYC (to […]

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Field Trip: 3D Printing Pop-up Shop

Last week, a few other Catalytes and I undertook a snowy one-block voyage to 3DEA, a 3D printing pop-up shop at 29th St and 6th Ave. While I may have shrugged at the concept of 3D printing in the past, this experience schooled me so much that I’m considering changing my New Year’s resolution from “Stop biting […]

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On the Redesign of ‘Billboard’ (Print, Web, Tablet)

I like that the new Billboard logo stays pretty true to the original—I bet most people wouldn’t notice it’s changed. What’s also interesting is the redesign of the magazine’s charts: “The charts now appear at a larger scale and across more pages. The Hot 100 (the top 100 singles) has expanded from one page to […]

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Interaction13: “Toronto, Here We Come, Eh”

Today a few Catalytes will head up north to Toronto (it’s not cold enough for us here in New York, apparently) for this year’s annual IxDA (Interaction Design Association) conference, Interaction13. The conference theme this year is Social Innovation with Impact. Social impact is very near and dear to the hearts of Catalytes, as is […]

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Who Put Design Into My Research? Introducing RRaD

Integrating design activities into lab-based user testing can accelerate efforts to improve online products and experiences. We call this hybrid approach Rapid Research and Design (RRaD). A traditional process of testing, design and retesting can take weeks or months; with RRaD, initial design solutions are developed in less than a week. The RRaD approach works because […]

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How to Teach Design to 4th Graders. In an Hour. (Part I)

Last week I had the honor of being invited to help my 9-year-old daughter’s Girl Scout Troop earn their Product Design Badge. The main goal of the badge is to introduce the kids to some basic design concepts using “hands-on” methods as much as possible. I had an hour. (Actually, I was able to finagle […]

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New NYC Parking Signs, Part II

After noticing some weak points in Pentagram’s redesign of a NYC parking sign, I decided to spend a couple of days redesigning the sign myself and making a few iterations based on feedback from my co-workers.  Without having much knowledge of the DOT’s business goals for this project, I came up with some general guidelines […]

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Exploring the Design Humor of Nick Kroll’s Parody Ad

There I was, sitting on my subway train home, avoiding eye contact with the person sitting across from me. I peripherally glanced at an ad—a typical ad, probably for some college or for some insurance or for that Dr. Zizmor guy. Yes, I thought at first, it’s a Dr. Zizmor ad. If you have ridden the […]

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The Leap Motion Controller

The wait is over: You can now play Fruit Ninja without touching a screen, and play Angry Birds with chopsticks. Leap Motion can be pre-ordered for $70. It’s about the size of a pack of gum, and once connected to your computer via USB, it creates a eight-cubic-foot virtual workspace. Within that area, it tracks […]

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